In this tutorial, you will learn how to create a simple image gallery with transitions and thumbnails in Flash CS3.
Image galleries are becoming ever popular online. Flash provides all of the tools you need to create one in a few minutes. To create this gallery, you will need to create separate frames for each of your images. Once you do this, you can add a frame label to each one for use in the actionscript. After this is done, you need to make your buttons/thumbnails and add those on each frame. Lastly, you can add fades or other extras to make your gallery unique. Please remember that this gallery is not meant for a large number of images. The more images that are added, the more cluttered the gallery will look. I hope that you enjoy this simple gallery made in Flash.
ActionScript 3.0
stop()
btn1.addEventListener(MouseEvent.CLICK,play1);
function play1(event:MouseEvent):void{
gotoAndStop("leaves");
}
btn2.addEventListener(MouseEvent.CLICK,play2);
function play2(event:MouseEvent):void{
gotoAndStop("creek");
}
btn3.addEventListener(MouseEvent.CLICK,play3);
function play3(event:MouseEvent):void{
gotoAndStop("desert");
}
btn4.addEventListener(MouseEvent.CLICK,play4);
function play4(event:MouseEvent):void{
gotoAndStop("dock");
}
ActionScript 2.0 (Alternate Code)
stop();
btn1.onRelease = function(){
gotoAndStop ("leaves");
}
btn2.onRelease = function(){
gotoAndStop ("creek");
}
btn3.onRelease = function(){
gotoAndStop ("desert");
}
btn4.onRelease = function(){
gotoAndStop ("dock");
} |
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